• Interesting projects: mathematical C library for developing video games
  • Integrating Your Game on Steam: Working with the Lobby in Steamworks.NET
  • Evennia – python library for online text games
P-Game

Your insider into gamedev world

  • Home
  • About Vectors
  • Mathematical C library
  • Integrating Your Game on Steam
  • Gaming Tricks: How Developers Make You Feel Cool
  • Software
  • Home
  • About Vectors
  • Mathematical C library
  • Integrating Your Game on Steam
  • Gaming Tricks: How Developers Make You Feel Cool
  • Software

Archives

  • October 2026
  • June 2026
  • March 2026
  • December 2025
  • March 2025
  • January 2025
  • August 2024
  • June 2024
  • March 2024
  • July 2023
  • June 2023
  • March 2023
  • February 2023
  • October 2022
  • August 2022
  • June 2022
  • February 2022
  • January 2022
  • November 2021
  • December 2020
  • November 2020
  • October 2020
  • September 2020
  • August 2020
  • May 2020

Categories

  • Development
  • Gamedev
  • IT
  • Software
  • Steam
  • Twitch
  • Development,  Gamedev,  IT,  Software,  Steam,  Twitch

    Integrating Your Game on Steam: Working with the Lobby in Steamworks.NET

    09/09/2020

    Few gamers have not heard of Steam. The first appearance of the site falls already in 2002. On it large publishers could safely distribute games. A dozen years later, Steam Greenlight appeared, which made it possible to get to the site not only for large studios, but also for ordinary indie developers. Users themselves chose which games they want to see on the site. But due to the emergence of a mass of second-rate games, such a system had to be closed. Direct has replaced Greenlight. According to the developers, such a system should make the publishing process orderly, transparent and accessible to new developers from around the world. For…

    Read More
    Van

    Related Posts

    Guide to ERP Development: Benefits, Development Process, and Costs

    07/27/2023

    About Vectors

    05/18/2020

    Back-End Development Services Explained: APIs, Databases, and Scaling for Web Apps

    06/11/2026
  • Development,  Gamedev,  IT,  Software,  Steam,  Twitch

    Interesting projects: mathematical C library for developing video games

    08/06/2020

    The MATHC project is a collection of objects for developing 2D and 3D games.Today we will take a look at the MATHC project. At its core, it is a simple math library that can be used to develop 2D and 3D games. It contains realizations of the following mathematical objects in pure C: 2D and 3D vectors;quaternions;matrices;smoothness functions.Object implementations support both the C99 standard and newer ones. Float typeEach structure and function of the library uses a float type, since this data type is used in most of the development of 2D and 3D games using OpenGL. Passing by value or by pointerFor functions that accept structures as parameters, there…

    Read More
    Van

    Related Posts

    Anti-aliasing in games: how do developers make the picture nicer and what type of anti-aliasing should I choose?

    11/07/2020

    Website vs Web App: What to Select for Your Business?

    01/17/2025

    Gaming Tricks: How Developers Make You Feel Cool

    10/08/2020
  • Development,  Gamedev,  IT,  Software,  Steam,  Twitch

    About Vectors

    05/18/2020

    All vectors (2D, 3D and quaternions) are in the form of structures of type struct vec. Note that the z component can be used for 2D vectors as well, since it is used in OpenGL to check depth. The w component is used only to describe the quaternion. / * Flip the 2D vector 90ยบ * /struct vec direction = to_vector2 (0.0f, -1.0f);direction = vector2_rotate (90.0f * M_PIF / 180.0f); / * Get the slope in radians for the 2D vector * /float angle = vector2_angle (direction); / * Create a 3D vector * /struct vec position = to_vector3 (0.0f, 0.0f, 0.0f); / * Create quaternion * /struct vec quaternion…

    Read More
    Van

    Related Posts

    Interesting projects: mathematical C library for developing video games

    08/06/2020

    How to Use a VPN to Buy Game From Different Regions?

    02/17/2023

    Gaming Tricks: How Developers Make You Feel Cool

    10/08/2020
Newer Posts 

Recent Posts

  • Oct 13, 2026 From Game Development to Launch: Why Marketing Should Start Early
  • Jun 17, 2026 Understanding Why C++ Remains the Dominant Language for AAA Game Programming Today
  • Jun 17, 2026 How Unity Physics Engines Calculate Realistic Roulette Wheel Behavior in Virtual Casino Development
  • Jun 11, 2026 Back-End Development Services Explained: APIs, Databases, and Scaling for Web Apps
  • Mar 20, 2026 Getting Started with Game Development Projects

What is gamedev

Game development is the process of developing a game for a specific gaming platform.

It can be a game for PC, for consoles, for mobile, for VR headsets, for smart watches, etc.

Between console and PC gamers there is an old holivar, similar in scope to Windows vs. Linux or Mac vs. PC (for those interested in understanding the issue deeper, you can google pc vs. console and pc master race).

Many developers and publishers don’t want to choose sides – multi-platform development has long been considered a trend.

2022 P-Game ©
Savona Theme by Optima Themes